We met in the summer of 2020 during a shader workshop organized by CODAME, led by the one and only Char Stiles.
I'm an artist and programmer from Montreal, Canada, currently based in Paris, France. I create artwork with code. My work explores our sense of play, presence, and perception through interactive audiovisual installations and web-based playgrounds.
I'm fascinated by the influence that programming and algorithmic thinking have on the creative process. Finding my expressive language in code and computer graphics unearthed a very unexpected love for math, despite never identifying as a “math person.” This is in large part what motivates my workshops, talks and writing.
My hope is to help make technology more accessible to aspiring creators by inspiring their curiosity.
I'm a multidisciplinary artist from México, based in Hamburg, Germany. With a background in creative development and design, I create artworks with programming and algorithms. My preferred medium to produce is writing shaders in GLSL.
I'm currently exploring on-chain generative art, machine learning, and new media art technologies to create art on the web, physical installations, audiovisual/visual art, and live performances. My work is inspired by technology, feelings, illustration, music, and street art. I'm interested in creating unusual emotional and captivating visual experiences, sometimes interactive, as I push and pull the intersection of art and technology.
I'm self-taught and community-oriented with a passion for teaching. I enjoy being involved in groups or creating new ones to help foster new people (especially women and other minorities) discovering tech and make their paths smoother than the one I experienced.